With 3 years of experience in game development, I have developed strong skills in using game engines such as Unity, and programming languages like C# and C++, creating 2D and 3D games, focusing on game mechanics design, AI implementation for NPCs, and networked projects.
I have experience optimizing performance, designing navigation systems, and decision-making for AI, as well as managing multiplayer communication.
I’ve developed key skills through personal and academic projects, focusing on
character behavior programming, gameplay development, network programming, and VR programming.
My goal is to create immersive and technically solid gaming experiences.
In my role as a Character Behavior Programmer,
I primarily focus on designing and implementing NPC logic to create responsive and realistic interactions.
In addition to this core responsibility, I also work as a Gameplay Programmer, where I engineer core mechanics to ensure dynamic and engaging player experiences.
Finally, I contribute as a Network Programmer, developing seamless networking systems to enable smooth multiplayer interactions and synchronization, enhancing the overall online experience.
As a Game Programmer, I contributed across multiple development areas, focusing on designing and implementing cohesive character behaviors, engaging gameplay, and dynamic mechanics.
My work included developing logic and behaviors for NPC interactions, engineering core mechanics that brought the game’s vision to life,
and programming systems that supported interaction rules and reward structures.
These efforts were pivotal in crafting an immersive and responsive experience that enhanced player engagement.
I served as a Technical VR Programmer, focusing on optimizing and implementing immersive virtual reality experiences.
I helped create a more realistic and engaging experience for the user, overcoming the technical challenges unique to virtual reality development.
My role involved ensuring smooth interactions within the VR environment and working on spatial audio design to enhance player immersion. By carefully crafting how sound interacted with the 3D space.
I embraced the role of Lead Programmer, where I was at the forefront of designing and implementing intricate character behaviors and seamless game mechanics.
My contributions were pivotal in shaping a dynamic and immersive player experience, ensuring the gameplay felt both responsive and engaging.
If you have any questions or need further information, feel free to contact me. I'm happy to help or provide any details you may need.
Don't hesitate to reach out!